Monográfico MULA (Miskatonic University Library Association) dedicado a la parapsicología y el mundo de lo paranormal.
De la introducción al suplemento:
Not just the Mythos... have you ever wondered just how frightening a ghost or poltergeist might be in Call of Cthulhu? In this handbook you'll find the real world science of the paranormal, Parapsychology - it's history, it's methods, and how to play a parapsychologist or run a campaign centred around a ghost-hunting group, and how to simulate various non-mythos entities and psychic powers in your Cthulhu campaign.
Designed for both Keeper and Players, this handbook will teach you everything you need to know about generating parapsychologist characters, equipping yourself for an investigation and provides copious notes on some of the theories and techniques usea in the field, which can be useful for almost any Cthulhu scenario.
The second part of the Handbook, 'Phenomena', provides further notes on the major parapsychological entities and how to investigate them.
|0||Cover for "The Parapsychologist's Handbook"||Meghan McLean||—|
|1||Introduction (to "The Parapsychologist's Handbook")||Chris Jerome||—|
|2||Parapsychology: Exploring new frontiers of science||Chris Jerome, Simon Monk||—|
|3||Phenomena||Chris Jerome, Jessica Billman, Simon Monk||—|
|4||Secrets Mankind Was Not Meant To Know||Chris Jerome, Simon Monk||—|
|5||New Psychic Feats for Call of Cthulhu d20||Chris Jerome||—|
|6||Sinister Seeds||Chris Jerome||—|
|7||Parapsychological Literature, 1882-1930||Chris Jerome||—|
|8||Zener Cards||Chris Jerome||—|